I'm not arguing that Indiana Jones presents an informed or balanced or good view of the world--far from it, of course. I don't think it so much influences people as plays to pre-existing attitudes and stereotypes. Like a lot of media does. Including political campaigns. Kind of the problem with anything "fast-paced" usually. To 'get' it, you have to be the audience it plays to, have to have the stereotypes it draws on. Same thing with advertising, same thing with 'racist jokes', etc., etc.
Anyway, I think when I enjoyed it, it was purely for the adventure. I had no idea who they were stereotyping or heroizing (yeah, that's a word...). I didn't get the 'romantic' parts. I just liked the puzzles and the treasure and traps and danger and running around. I suppose I like that in a lot of things, from DBZ to videogames. In that sense, yes, it is all in good fun. Unless we're talking about how fantasy numbs the masses or something.
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I'm not arguing that Indiana Jones presents an informed or balanced or good view of the world--far from it, of course. I don't think it so much influences people as plays to pre-existing attitudes and stereotypes. Like a lot of media does. Including political campaigns. Kind of the problem with anything "fast-paced" usually. To 'get' it, you have to be the audience it plays to, have to have the stereotypes it draws on. Same thing with advertising, same thing with 'racist jokes', etc., etc.
Anyway, I think when I enjoyed it, it was purely for the adventure. I had no idea who they were stereotyping or heroizing (yeah, that's a word...). I didn't get the 'romantic' parts. I just liked the puzzles and the treasure and traps and danger and running around. I suppose I like that in a lot of things, from DBZ to videogames. In that sense, yes, it is all in good fun. Unless we're talking about how fantasy numbs the masses or something.